Friday, August 7, 2009

Outsourcing

Several start-up studios in other countries wanted to talk to us about
outsourcing. I talked for quite a while with a rep for a studio in China
that employs 1500 animators. They are starting to get game work
sent to them, but their goal is for a slice of the feature animation
market. The rep showed me some tests, much of which were
attempts to recreate shots from high end vfx shows.

They did their version of Gollum, which looked kind of like WETA's
Gollum with about 40% of the appeal and animation quaility.
The guys were basically asking me "How do we get better?" I said they
have to spend money on american salaries and bring over seasoned
animators to supervise (not me).

Their top animators make 1200.00 a month. When they do get good,
they will be definitely be taking jobs away from here. Its similar to what
happened to the domestic auto industry, and this Chinese studio is like
Japan in the 50s and 60s, attempting to reverse engineer something
we currently are the best at.

I also spoke with two young Columbian animators who are starting an
Animation school in Medellin and also Sao Paolo, Brasil. They wanted
to buy me a coffee and sit me down for an hour to learn about the
production pipeline of an animated feature, and use this to structure
their production courses. They seemed to have very ambitious plans
as to how much of a film would get produced by 15 students in a
semester, and I think I did nothing but confuse them when
attempting to break down the just part of the pipeline. I'm sure
they'll figure out the best way to structure things for
their purposes.

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